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- !event log,
- alberto scorfano,
- althea brooks,
- amal vasiya,
- amity blight,
- anthony j. crowley,
- august villareal,
- cale henituse,
- claude von riegan,
- danny fenton,
- dolores madrigal,
- eda clawthorne,
- eve,
- fern,
- g'raha tia,
- ghaleon,
- hansa cervants,
- hunter,
- isabela madrigal,
- jane porter,
- julieta madrigal,
- jun kohinata,
- katsuki bakugou,
- ken amada,
- luz noceda,
- mafuyu asahina,
- mal durrish,
- moana,
- monkey d. luffy,
- nero,
- rose,
- ruggie bucchi,
- ryoko shinonome,
- snow white,
- takame kesi,
- tsukino usagi,
- tsunayoshi sawada,
- varian,
- waver velvet/lord el-melloi ii,
- will solace,
- yoosung kim
October Event Log

October Event
Dominant Element: Earth
Waning Element: Water
※
Autumn is in full swing throughout Kaisou. The winds of September have settled down, leaving behind picturesque chilly autumn weather. During the month, the trees will be in full autumn glory, giving everyone a beautiful show of bright yellows, reds and oranges. At night, the atmosphere is perfect for a spooky Halloween night, with the moon showing brightly as you walk through crumpled leaves that skitter across the ground.

With the arrival of October, the city switches into full Halloween mode. You can't go anywhere in the city without finding some kind of Halloween decoration, whether it be jack-o-lanterns, paper ghosts, fake skeletons, or orange and black coloring. Restaurants and coffee shops are selling Halloween-themed refreshments, while there's a Spirit Halloween opening up in just about every empty building in the city for those looking to get yourselves a costume. Where did they come from? How did they pop up so fast? No one knows.
With school entering it's second month, students are finally getting used to the new daily routine. As they do that, maybe it's time to look into getting more involved. The Student Council are holding their elections, and there's auditions for the fall music concert. Meanwhile the clubs and sports are starting to gear up at both high school and the university as well. There's a wide variety, from high school baking club to the swim teams to the university anime club - or you can make your own club! There's lots of ways to be involved with your peers.
For those looking to get into the spirit of the holiday, there's plenty of things to do! The pumpkins are ready to be harvested in the farms of Stardew Valley, so you're welcome to visit a patch and pick out one for jack-o-lantern carving! There's also costume contests being held in the shopping center, with winners getting gift certificates to various businesses. Kami State Park are offering horse-pulled hay rides through the forest in the evening, for anyone wanting a fun date or family activity that's low on the scares. For those who want more of a thrill, the Gold Saucer has set up a ghost hotel experience. You can either do a basic tour that showcases all the typical things a haunted house has (creepy props, jump-scares, costumed folks, moogles in ghost costumes, etc), or for the truly brave, you can opt to stay the whole night in the hotel. The rooms are decked out to the macabre extreme complete with some creepy sounds occasionally occurring throughout the night. But hey, if that's what you're into - no shame!
The Halloween festivities aren't restricted to just the normal parts of town. In Undertown, plenty of merchants are getting into the spirit and selling Halloween items such as cauldrons (great for potion brewing), witches hats (enchanted to always be pointy), and witch brooms (enchanted to...just hover. No real flying). Meanwhile more traditional shops will focus more on protective wards and items meant to appease spirits, sometimes grumbling about the commercialization blinding people to the real dangers of this time of year. Enki Education Center meanwhile will offer plenty of classes about the history of Halloween and other related topics.

Those involved with the paranormal will be familiar with the idea of the veil between this world and the Spirit Realm thinning somewhat during this time of year. It's been a long known fact, and why so many holidays occur this time of year. However most years, the thinning of the veil results in nothing more than it being easier to conjure powerful spells, or an increase of supernatural sightings from normal people - some real, some fake, some from folks who have indulged a little too much in the Halloween spirit. Overall though, it's nothing to be too concerned about.
This year though? Between the already unusual activity from the Spirit Vein and recent damage done to the barrier by the man-made portal? The annual thinning of the veil couldn't come at a worse time. Instead of an mild increase in supernatural sightings? Normal people around the city find themselves bewildered as they become capable of perceiving all things supernatural. Your inhuman features? Your weird hair color? Those weapons you've been carrying around? The people can see them for what they are, and they have a lot of questions and concerns. The app users will be routinely dealing with the chaos that comes from those who once were oblivious now noticing what has been going around them all this time. Do your best to navigate the questions or escape if it gets to be too much.
Unfortunately, the problems from the thinning don't end just there. Throughout the month, tears, or smaller gates, will continuously pop up around the city. Each of these gates will lead to smaller labyrinths that looks like different versions of hell - complete with demons ready consume on any poor souls that happen to go near these gates. The surefire way to deal with these gates is to kill or exorcise the master demon of the labyrinth (which is a demon that's tougher than the other ones). This will cause the labyrinth to collapse and everyone inside will be safely teleported out. Do your best to patrol the city and ensure that no civilians fall prey to these tears.

It starts slow, at first it's just one or two people from the app who go missing. Those who have the Libra app might suddenly find that they can't get a hold of their friend. For some, they might rationalize an explanation: it's October and some people are getting really busy with school or work as the big holiday season is right around the corner. Nothing to get too worried about, right? But for others, such rationalizations doesn't sit right. Not when a person they live with doesn't come home, or fails to show up to work when they've never been known to skip out.
Investigating these disappearances don't yield much at first. In most of the cases, there's no signs of a struggle. Though for a couple, especially with people who tend to be difficult normally, there's some signs that maybe something occurred - but there's no trail, no fingerprints. If you submit a missing persons report to the police, they won't have much in the way of leads. Zodiac too seems concerned, saying they'll look into it but not having more details to share at this time.
By the second week of October, things have escalated to the point that not even the most laidback of people can rationalize things away. Several people, all on the app, have gone missing and no one has been able to contact them at all or locate them by any means, magical or mundane. There doesn't seem to be any rhyme or reason to who's taken or when they were taken, just that they were likely alone when they vanished.
Just where then, is everyone going? Will you be next?

It's not until October 13th does a lead finally get found. Zodiac will send a message through the app, it's signal blaring as usual.
ALERT: SHIFTING GATE LOCATED AT KAISOU HIGH SCHOOL.
Element Classification: Earth
Danger Level: High
Designation: The Qliphoth
A large gate has been detected at Kaisou High School. We have received information that this gate is connected to the disappearances of app users. Some locals have approached our agents with information on this realm. They have also requested assistance in stopping the demons within and saving the hostages. This realm is HIGHLY DANGEROUS, please only go near it if you're prepared. Please visit the Zodiac Office if you need any questions answered or equipment. And whatever you do, do NOT make any deals with demons.
Visiting the Zodiac Office, they will find that the atmosphere is once more very serious. There are Zodiac employees rushing around, trying to get a handle on the multiple crisis going on. Professor Willow looks rather pale and like he hasn't slept in a week. When asked about his condition, he'll just explain that he just pulled an all-nighter researching. Though when the TV in the office shows another news story of someone reporting a supernatural sighting of some kind, he seems to pale even further.
But before you can focus too much on the Professor, the Zodiac attendants usher you over to the group that requested assistance. It seems to be a mix of people that hang around the Underground and ....yeah, ok, that's a 7 foot tall demon with horns with them. Before you can brandish any weapons, the humans with them insist they're a good demon. They explain that within the realm of the Qlipoth, a demon lord by the name of Zoray is attempting to harvest power with human sacrifices - the folks who had been kidnapped. As such, they need help in putting an ends to the plans.
Once you're ready to go, the gate can be found on the football field at Kaisou High School. It's completely overtaken one of the endzones, a massive and twisted monolith that just reeks of evil as you approach. The grass around is turning brown and quickly dying off as red light from the gate itself reflects on. Needless to say, the homecoming game has been cancelled until further notice.
It becomes incredibly apparent, as soon as you step through, that the situation is much worse than what Zodiac was expecting. Before your eyes lays what looks to be once a normal city, not unlike Kaisou itself. However, its days of being a normal city are long gone. The sky bleeds between bright reds and blues, often mixing into an odd but eerily clear sunset, and two major landmarks greet the eyes amongst the urban ruins. Nearby, an old castle looms with impeccable stature, while in the distance lies a horrid and twisted tree.
One of the most prominent things to note, then, is the slight scent of copper wherever you go. It lingers on the tongue as something familiar, but you can't quite name it as to what. For folks with enhanced smell, however, they can tell exactly what that copper is– blood. The entire gate reeks of it. Even worse is how there is an oppressive air constantly around, one that feels heavy and has weight to it overall. The flora and fauna have too many eyes, too many teeth, and many look like if you mistreat them, they'll bite off your fingers or worse.
What a way of greeting the incoming help, huh?

As for those who were kidnapped, let's rewind a moment to what happened. They had been in Kaisou when they were approached by a stranger, pleading to help someone who had been trapped within the Spirit Realm. Those who were reluctant to go were offered rewards of various sorts. Anyone who agreed to follow the stranger would've found themselves quickly nabbed by demons before everything went dark. As for those who resisted all attempts to lure them - well, the stranger had enough and called on their demon friends to jump you anyway.
Those who were taken will wake up and find themselves in caverns below grown, beneath a massive tree far bigger than any tree or really any building you'd find on Earth. Any weapons on your persons has been taken from you, and the phone can't get a signal - not even to Libra, thanks to the magic radiating from the tree roots. No one is being tied down or anything, as the demons are sure there's no way you could ever get out from beneath the tree. Listening in on their conversations, it sounds like they plan to sacrifice you. Those who are able to sense magical energy will be able to tell that even now, the tree is slowly siphoning their energy just by being here.
If you want to try, however, and perhaps avoid the fate of being sacrificed, you can attempt to escape. The kidnapped victims are in the root system of the tree, so they'll have to use their best judgement to navigate through the roots without getting caught. Though getting out is easier said and done to actually, as the root system is a maze, with twists and turns and dead ends and the occasional gap that must be traversed. Anyone who attempts to escape using magic will find their way blocked.
There are small mercies, as you don't seem to get hungry or thirsty while trapped in here. However after a few days, the tree's roots will absorb enough of your energy to create demonic doppelgangers of the captured. These demonic doppelgangers appear as twisted versions of the person they're copying, and worse - they reflect every inner demon within oneself and magnified. Someone prone to jealousy would have a demon that flies into jealous rages, while the demon of someone greedy will not stop until they have everything. These demons are their literal inner demons made manifest, and they were created to make sure you do not escape. Some will try to kill, while others aim to break you mentally by making you face your worst features. Do you face them head on and defeat your inner demons? Do you try and befriend them? Or do you just run the other way and hope they can't catch you?

Returning to the rescuers, there are two avenues in which a person can assist. For those who aren't quite suited for or willing to do a marathon of battle, you can head to the castle. Meanwhile those who brought weapons and an itch to fight? Well, you're directed to head to the tree.
Route A: Raising Spirits at the CastleThe path to the castle is a straightforward one. The stronghold itself seems out of place, an old castle that's in a pristine state amongst modern buildings in ruins. As you approach, you may being to spot the residents of this castle. Demons of every shape and size fly, flit, scamper, and walk around the area with no malice or ill intent. They aren't the only ones here, as there's humans mingling among the demons as well. It's not until a group of these residents, the human kind, come forward that you may realize that this isn't a place of terror or horrors, but a refuge from what is happening outside.
Once they notice you, you're ushered towards the fortress. The group explains that long ago, this was a normal city, but one day that demonic tree appeared along with an army of demons. The humans that remained now are part of a witch coven, descendants of the citizens who lived here once. Their duty these days is to keep the balance within this realm in check, and stop the demonic legion from spreading further. While some demons have learned to live in peace with the coven over the years, there are many more that still seek to wreck havoc and conquer. Recently, the evil demons have grown fiercer, thanks to their leader Zoray's plan to harvest a fruit that'll boost their power and allow for them to push their army into the next realm over - Kaisou. The only way for the fruit to be produced? Sacrifices, and lots of them. They were particularly keen on folks with high spirit energy, like the app users that got nabbed. The coven is doing what they can, but they need help in both places, and in more ways than just fighting.
That's where you come in.
While many wish to go to the tree and save those who were kidnapped or even assist those who go, there's another way to help out. One thing that serves to weaken the force of the demonic army? Positive energy. Being a safe haven for demons doesn't exactly make it a place that one would consider happy or positive, and it shows. As the plans to take on the demons and Zoray are laid out, the group admits that having enough good energy back at the castle will help take off the edge of the demons at the tree.
Seeing as there's plenty of people who can help bring in some positive energy, they've begun preparations for a Halloween celebration, roping anyone into it that chooses to stay behind. Lights need to be hung, streamers need to be unrolled and placed, food needs to be prepared, events need to be broken down and planned so things run smoothly. Demons and humans alike will split the work, though watch out for some of the smaller demons, as they like to be mischievous and have fun when people are doing their job. Once things are all set up, then the fun begins. Games have been set up to entertain everyone there, including bobbing for apples, telling spooky stories, dancing, even a costume contest to keep spirits high, and have things last for a long while.
Route B: Speedrun AttemptOf course, some may not care to scale the tree. For those who want a more direct approach to saving their friend, you hear rumors around the castle that the kidnapped victims are being stored away in the roots of the tree. Those who pursue those rumors and look around the roots of the tree (all while avoiding patrolling demons) will find a stash of items that were taken from the kidnapped victims. Take care of the demons guarding the stash, grab anything you recognize as belonging to your friend, and carry on. Eventually, the search will pay off and you'll find an opening that leads into the root system where the captives are being held. (note: if a character attempts to STEAL any items to keep for themselves, they must obtain permission from the player who the items belong to.)
Or at least, what seemed like an opening. As once you go inside? The roots will move and seal you within the roots. Just like the kidnapped victims, you're trapped within and subjected to the same torments the kidnapped victims must deal with. Whoops! But on the upside, you have weapons! Those will probably come in handy.
Route C: Battle at the Qliphoth (cw: trypophobia)For the group that decides to head to the tree? Hell is about to get up close and personal.
Finding the path towards the tree isn't too difficult, but the further the group ventures in, more and more of the city they approach begins to show how devastating the tree has been to the environment. Debris lines the streets, buildings have crumbled and parts lay strewn across roads, and the smell of blood grows stronger. Perhaps the worst thing of all is the sheer amount of (cw: major trypophobia) husks left along the way, mostly in the shapes of people in complete and utter terror. Eventually the group will come across the witches assigned to watch the tree, still focused on keeping the tree's evil from spreading. A quick exchange of information from them fills you in on any missing notes– namely, that Zoray has gathered his minions and has gotten exceptionally protective of the layers of the tree. The higher you go, the stronger and greater amount of demons you'll encounter.
For those who try to bypass all of the obstacles given by the tree and its residents by teleporting or flying, they'll find a barrier forms less than halfway up the tree, with a phantasmal hand that shoos them away from going any further. Time to start climbing.
The Lower and Middle LevelsOn the (cw: trypophobia) outside of the tree's tough skin, plenty of small fry (and not so small fry) will greet you enthusiastically and maliciously. Demons here more often than not don't speak in human tongue, they'll simply acknowledge your presence with a roar and bound after you. And where there's one, more are sure to follow. As if that wasn't bad enough, roots from the tree itself lash out every often, hoping to catch anyone who passes through unaware and impale them to the floor. Getting caught by one is going to have to use some quick thinking– either stab the root or shoot it, and the thing will let go. It sure won't be happy about losing its meal though, so be careful.
Far into the middle of the tree lies twisted paths and corroded edges, some of them almost looking more like a path of an elongated spine than the bark of a tree. Tougher demons lie in wait here, some even being commanded by others, and you may even come across spaces where the way forward is blocked by red spiderwebs that refuse to budge unless all demons are defeated. Finish them off, the webs will shatter, and you can move on your way.
The High ArenaUp at the top lies the demon lord responsible for this entire mess. Zoray watches over the rest of the realm, smug in his assumptions of claiming the Fruit once it ripens. The arrival of outsiders such as yourself is not something he expects, and it shows– he'll do everything in his power to keep you busy and unable to reach the Fruit, as he's standing beside it. It will take a lot of teamwork and cooperation to take out not only the demons serving Zoray, but the demon lord himself must be destroyed as well. Thankfully, the positive energy being created at the castle does help make his blows hit much less harder, and offer occasional protection to those who get struck. Everything is on the line, so bring your best to fight for the safety of the realm.
When the dust settles and Zoray is no more, most demons inside the tree will scamper, unable to handle the loss of their leader and not knowing what to do without orders. Make sure to destroy the fruit (which thankfully has yet to ripen) before you go. The trip down will be safer, and the coven will greatly thank you for your help once you return. Not only that, but the roots of the tree will pull back enough to allow openings for the kidnapped victims (and their would be rescuers) to make their escape and reunite with everyone. Any doppelganger demons that are remaining will need to be dealt with...or left to their own devices, never to be seen from again.
With the main threat dealt with, the city returns to....well, okay. Not fully normal, but a little bit calmer. Tears become less frequent, though still continue to be a problem thanks to the time as year. Normal people will still continue to notice more things than usual, but some of the more oblivious ones will stop noticing things. The coven witches, thankful for the help, will send everyone jack-o-lantern buckets that will refill with your favorite candies through October. Any items that were taken from the kidnapped victims by the demons will be returned to them if they weren't already. The staff at Zodiac will begin to relax, offering monetary compensation for samples of the tree and feeling hopeful that once they get past Samhain, things will return things to normal.
Except, that's not what happens. In the final weeks of October, after the Qliphoth has been dealt with, the days will get progressively shorter. Much shorter than what's normal for this time of year. Daylight will go from lasting half the day to only a couple scant hours. It will culminate on October 31st, Halloween, when the sun does not rise at all - leaving the city in perpetual darkness.
Going to Zodiac will yield little answers, as they have no explanation at all. Clergy at the church will inform you that the Black Order is looking into it as well. As for POKEGO, well strangely....Professor Willow is nowhere to be found. In fact, no one has seen him since the days have begun to shorten.
That's probably a coincidence, right?
The dominant element this month is Earth! Anyone with an affinity to the earth element will find themselves boosted throughout the month. This could mean a boost to their power, having more energy, feeling more inspired with creativity, having better luck on different attempts -- the boost can manifest in all sorts of different ways. By contrast, anyone with an affinity for Water will be experiencing the opposite. Perhaps their powers will be weaker, they have less energy, they're having a creative block or general worse luck - again it can manifest in all sorts of way and players are free to play with this mechanic as they'd like.
Player are still allowed to sign up to be kidnapped! Just head to this comment and sign up! Sign-ups for kidnappees will close on October 13th.
The original OOC plotting post for this event can be found here. Another Zodiac Post will be going up October 15th to serve as an intro post for new characters and allow characters to react to developments over the network.
Rose | FFXIV | OTA
[Rose never thought she’d long for the days she was mistaken for a “cosplayer,” but here she is. It turns out that the only thing worse than having the citizenry think you’re in a costume is having the citizenry ask why you’re a catgirl. Constantly, and repeatedly.]
[After a particularly frustrating encounter, Rose tells a citizen off, causing them to run. They’re in the corner of her eye when she sees it; it’s a tear, and it’s about to swallow the citizen whole.]
Seven hells, are you kidding me?
[After a long moment of deliberation, she takes out her scythe, and runs after them. She might be mean, but even she would feel a little guilty if something were to happen. Still, demons are strong, and it might help if anybody nearby offers their aid.]
[Between a Branch and a Hard Place]
[Rose knows better than to offer to help. Rose knows better than to listen to a sob story.]
[And yet, here she is, trapped. Even she couldn’t overpower the demons that surrounded her. Her conjury may be weak here, but she can still feel the tree slowly drawing at her aether. After an extremely long bout of complaining, and cursing, and futile attempts to kick the trees roots, she recognizes there’s only one option: escape.]
[She goes up to the first other person she sees. Normally, she’d prefer to fight on her own, but without a weapon she’s powerless. She’s also scared, but she’s doing her best not to let it show.]
Let’s get out of here. Nothing good can come if we stay.
[The Root of the Problem]
[It turns out Rose is very bad at directions, but that’s the least of her problems currently. They’ve stayed in the tree too long, and she knows, because the tree has somehow managed to conjure a doppelgänger of her.]
[At first, she was mildly annoyed, but it was when it started speaking that she realized just how much trouble she was in.]
[Some people face their problems head on. Rose is not one of those people. She’s done her best to run from her problems throughout the years, and now she is running, quite literally, from her inner demons. She’s managed to find a rather thick tree root to hide behind, but her doppelgänger isn’t far, and seems intent on drawing her out.]
Poor Ahna, you’ve never been quiet good at this, have you? Perhaps that’s why people keep dying around you.
[It’s clear that something needs to happen, but it’s probably not going to without some sort of intervention. Or, the doppelgänger is going to get to Rose first.]
[Misc]
[Wanna do something not listed? Reach out to me at bronnichiwa#1383 on discord!]
Between a branch and a hard place
He was kneeling down when Rose addresses him. he stands up, looking at her. His voice sounds like it's being spoken through a modulator]
Alright. Do you know which way?
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No idea, and they’ve taken all my weapons, so I’m bloody useless. But trying to get out seems better than doing nothing.
[Helpful. She’s being helpful.]
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I'll handle any threats we come across then. Just keep your eyes peeled for a way out.
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[It's not good, she's terrible at directions, but it's better than nothing.]
I think our best bet is to start walking. I don't know where the way out here is, but if we keep going, we should find it.
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If I had to guess, we're under the roots of the tree.[It'd explain all the roots around them] So we should prioritize paths that lead us higher.
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I suppose all roads lead to the way out.
[Or death, but she doesn't want to think about that. She picks a root that goes in some semblance of an upwards direction and starts walking.]
So, how'd they get you?
no subject
[No point in hiding it. He'll continue to walk]
You?
The Root of the Problem
He focuses and forces himself to push past his limits. It can't last for very long but--it's the only way to help.
Oi! Look at me, cat lady! I'll take you on!
ooc; up to you, Luffy can go into either gear 2 or gear 3, whichever you think will work best for this scenario! Gear two gives him enhanced speed and strength. Gear 3 gives him major enhanced strength and the ability to make giant limbs. Both come with draw backs, however, and don't last very long, so not too OP. Gear 2 will leave him immobilized for a short while and gear 3 will leave him the size of a child for a short while. Lmk if I need to change anything!
no subject
Wait!
[Before she can stop herself, Rose jumps out of her hiding place. As much as she doesn't want to face her own weaknesses, the last thing she wants is for someone else to get hurt by her shadow. The person who came to her aid doesn't look like much, but given what she's seen so far in Kaisou, Rose is willing to give him a chance.]
I'll serve as your backup. Be careful--if she has my normal powers, this might be difficult.
no subject
He doesn't seem fazed by the fact that she looks exactly like who he's about to fight. He'll figure out the details later. For now, he focuses on following his intuition, which says protect this person and fight the other. It hasn't really steered him wrong so far.
She'll notice that his skin starts turning a redish hue rather quickly and that smoke, no, steam seems to be coming off of him as he gears up for the fight.
no subject
I'm--She's--weak to physical blows, but she's likely very agile. I doubt that she has the same pact that I do, but she'll be fast. She'll do everything she can to stop you from getting close.
no subject
He can already feel his strength draining much faster than usual. Normally, he can use Gear 2nd much longer but he doubts he'll be able to last even 10 minutes. Hopefully, they can finish this up quick.
He'll let Rose give him any more tips or directions but then he's moving. He's superhuman fast in this form. He'll look like a blur, almost disappearing at times, and his punches pack a slightly stronger punch. He's going to keep going after her, trying to land blows, before he runs out of steam, almost quite literally. He needs this to be a quick fight.
Can you predict her movements? Guide me?
Tear in my Heart
But it seems they have bigger problems, and he spots the tear as well, almost on instinct grabbing his staff off his back and rushing after Rose, it transforming on the way into sword and shield. He can't do much with it, but it's at least something.]
no subject
[When he rushes in, she ducks behind him with her scythe out. If he has his sword and shield, it can only mean one thing.]
Give me an opening, and I'll take them down.
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[He's lacking many of the magical abilities of a paladin, but he's been practicing when he can since it seems the only thing he can really practice at the moment. So he defends her best he can, movements flashy to attract most of the attention in order to give her the space to attack.]
no subject
[After Raha grabs the demon's attention, Rose catapults over him (sorry Raha), using her scythe to keep steady. After she hits the ground, she mutters a quick chant, and another demon joins the fray, except this one is on their side. Rose rushes forward and swings, but her blow bounces off the enemy demon and she has to fight to stay level.]
Oh, seven hells!
no subject
Are you alright?
no subject
Hnng, fine for the time being. It appears this beast has the ability to block attacks when it’s angry.
[She appears to be struggling. Which means that, realistically, she’s only left with one option.]
I’m about to do something. Focus on this thing, and don’t worry about me.
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[And she goes feral. Whatever reservations she has are now gone as she attacks the demon mercilessly. Forget surpassing her limits, this is something that she would be incapable of on a normal day.]
[After a long back and forth, she finally strikes the demon down. Rose immediately drops to her knees after, her energy spent and her voidsent gone.]
They couldn’t make it easy, could they. I can only hope there aren’t any more.
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We should get out of here rather than finding out.
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You heard that, right? We're getting out of here. I'd hurry if you want to live.
[She's just going to continue to lean on you for now, G'raha. Walking is hard.]
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Are you alright? Do you need anything? [Unfortunately he doesn't yet have any of his healing magic back yet, or he would just... do that without asking tbh.]
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No, I imagine I'll be fine. Channeling that thing tends to exhaust me, but after a short rest, I'll be back to normal.
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