nicholas d. wolfwood (
asipofbride) wrote in
kaisou2024-05-12 12:15 pm
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[sermon ?] —if you wanna cry, use my heart
WHO: Nicholas D. Wolfwood and you.
WHERE: the Metaverse - Noman's Land
WHEN: the month of May
WHAT: sọ̸͒m̷̥̽ĕ̷̛̜̺t̶̐̃ͅ𝔱𝔦𝔪𝔢𝔰
the Eye of Michael and Nicholas D. Wolfwood, Pastor of the St. Michael's Church, do hereby enter into the following contract with respect to their work. the Pastor agrees to faithfully perform all duties as commanded in the Eye of Michael, effective ████ ███, █.█. ███, and to abide by all rules and regulations swearing in the name of the two Angels sent by God.
the Pastor agrees to receive immortal glory from the Priest ███████ through the Suffering of the Holy Angels.
in the event of abandonment of his duties, or in the event that the Executive Board determines that there is sufficient cause, the Pastor shall be permanently expelled from the Eye of Michael and St. Michael's Church, and the family members of the Pastor shall be Subject to the same punishment.
WARNINGS: medical experimentation, insects, body horror, needles, religious trauma, gore, death.
♫ HUNGRY!
Are you ever going to be fast enough to outrun everything, Judas?
ONCE UPON A TIME IN HOPELAND;
Hopeland Orphanage, in its good and not so good days. Shadow Wolfwood will tell you to go the Laboratories; the Eye of Michael's enforcers wait to inject you with the drugs in Wolfwood's vials and make you better. Livio wants you to find the other children and bring them back to safey, but will eventually leave to find Wolfwood himself no matter how fast you go. Fight your way through the lab or save the children; both choices deliver you to the belly of the Eye.
CHILD OF BLESSING;
The Eye of Michael's training facilities and Plant storage. Once you're far enough in, you'll meet another Wolfwood who wants nothing more than to shoot you dead; you can either confront him or go around him. Going around him leads to a repeating looping of classrooms and expendable young Eye of Michael goons; going through him will be a battle to not get shot by a skittish, defensive little gunman who's very good at what he does. Both paths will lead to Legato Bluesummers and an older, enhanced Livio. Disabling or killing Legato and Livio will let you out into Julai in the middle of its last hour.
HIGH NOON AT JULY;
The city of Julai in its final day. You're emerging from ground zero of the Eye of Michael's weird cult tower and the city is being overrun by a giant plant organism that looks like Vash's mother. The military think you're part of it and will try and stop you, and the people of Julai are being menaced and mulched by the plants. Help them, or run. If you linger for too long, Millions Knives will find you and attempt to reduce you to fertilizer despite the best efforts of the Humanoid Typhoon that Wolfwood remembers. Eventually, the twins will go up--and everything will go white when they come back down.
HUMANITY;
Trying to enter the Metaverse immediately after the July Incident is an exercise in futility. Wolfwood's space is just white static and the phantom feeling of coarse sand and unrelenting heat on your skin. You have been returned to Cathedral Hill for at least a night.
THE RUNNJING MAN;
Julai City is a hole that seems to span forever and all that's left are clouds of glimmering Worms and a rusted metallic scrapyard. In the center of the scrapyard, you'll find Nicholas D. Wolfwood at odds with Nicholas the Punisher. They're bound to the duty that they can't put down, the Cross Punisher standing like a tombstone in the middle of a sandy arena. The bigger, hungrier Worms will try their luck with bringing down all of you fresh hunks of meat. Save Wolfwood. End this.
WHERE: the Metaverse - Noman's Land
WHEN: the month of May
WHAT: sọ̸͒m̷̥̽ĕ̷̛̜̺t̶̐̃ͅ𝔱𝔦𝔪𝔢𝔰
the Eye of Michael and Nicholas D. Wolfwood, Pastor of the St. Michael's Church, do hereby enter into the following contract with respect to their work. the Pastor agrees to faithfully perform all duties as commanded in the Eye of Michael, effective ████ ███, █.█. ███, and to abide by all rules and regulations swearing in the name of the two Angels sent by God.
the Pastor agrees to receive immortal glory from the Priest ███████ through the Suffering of the Holy Angels.
in the event of abandonment of his duties, or in the event that the Executive Board determines that there is sufficient cause, the Pastor shall be permanently expelled from the Eye of Michael and St. Michael's Church, and the family members of the Pastor shall be Subject to the same punishment.
WARNINGS: medical experimentation, insects, body horror, needles, religious trauma, gore, death.
??? — NOMAN'S LAND — summaries and links
ONCE UPON A TIME IN HOPELAND;
The Dormitories and the Laboratories
Hopeland Orphanage, in its good and not so good days. Shadow Wolfwood will tell you to go the Laboratories; the Eye of Michael's enforcers wait to inject you with the drugs in Wolfwood's vials and make you better. Livio wants you to find the other children and bring them back to safey, but will eventually leave to find Wolfwood himself no matter how fast you go. Fight your way through the lab or save the children; both choices deliver you to the belly of the Eye.
CHILD OF BLESSING;
The Eye of Michael HQ
The Eye of Michael's training facilities and Plant storage. Once you're far enough in, you'll meet another Wolfwood who wants nothing more than to shoot you dead; you can either confront him or go around him. Going around him leads to a repeating looping of classrooms and expendable young Eye of Michael goons; going through him will be a battle to not get shot by a skittish, defensive little gunman who's very good at what he does. Both paths will lead to Legato Bluesummers and an older, enhanced Livio. Disabling or killing Legato and Livio will let you out into Julai in the middle of its last hour.
HIGH NOON AT JULY;
Julai
The city of Julai in its final day. You're emerging from ground zero of the Eye of Michael's weird cult tower and the city is being overrun by a giant plant organism that looks like Vash's mother. The military think you're part of it and will try and stop you, and the people of Julai are being menaced and mulched by the plants. Help them, or run. If you linger for too long, Millions Knives will find you and attempt to reduce you to fertilizer despite the best efforts of the Humanoid Typhoon that Wolfwood remembers. Eventually, the twins will go up--and everything will go white when they come back down.
HUMANITY;
In Kaisou
Trying to enter the Metaverse immediately after the July Incident is an exercise in futility. Wolfwood's space is just white static and the phantom feeling of coarse sand and unrelenting heat on your skin. You have been returned to Cathedral Hill for at least a night.
THE RUNNJING MAN;
THE the Outskirts of Julai;
Julai City is a hole that seems to span forever and all that's left are clouds of glimmering Worms and a rusted metallic scrapyard. In the center of the scrapyard, you'll find Nicholas D. Wolfwood at odds with Nicholas the Punisher. They're bound to the duty that they can't put down, the Cross Punisher standing like a tombstone in the middle of a sandy arena. The bigger, hungrier Worms will try their luck with bringing down all of you fresh hunks of meat. Save Wolfwood. End this.
THE RUNNING MAN;
♫ WORMS NETWORK ♫
The next time you come to the Dark Hour, things are completely, blessedly different.
You cannot go back to the Orphanage, the Eye of Michael’s tower, or Julai. There’s only one direction to go, one place to access.
On the bright side, it’s not hot anymore. As is the way of deserts, now that the sun is down, everything is ice cold. The orange sand seems almost navy blue in the moonlight–and the massive crater that you’re standing next to is pitch black and incomprehensibly deep. The Grand Canyon can eat its heart out–who needs nature to wear down stone over thousands of years when you can drop an energy bomb on something and get an even greater effect in less than two hours?
To one side of you, there’s a hole, and to the other side, there’s what can best be described as a machine graveyard. Not-so-distant green lights glitter around and above the shells of long abandoned automobiles and some sort of massive steamer ship that’s been flipped on its side. Everything else is just sand dunes for miles and miles–if you’d like to give a shot at walking into the desert, you can, but it just stretches on forever because there’s no choice. Choice was only ever an illusion, and you would end up doing what you were told to do by the wires under your skin and the knife to your neck in due time. Maybe that was your actual choice, in the end–whether to be late or whether to be on time.
The Worms regard you with hungry curiosity as bugs often do–especially when they’re large enough to do something about it. They chitter and sing to each other as an electric hivemind, seeming to watch your every movement as you wade through the sand and the warped piles of metal and junk, coming up a slope that eventually drops off into a fitting arena-like bowl.
Nicholas D. Wolfwood (looking ravishing in what amounts to an orange prison jumpsuit) and Nicholas the Punisher (looking more like a priest than ever with his wide, white lapels and stark black suit) are very, very tired of one another. The Cross Punisher sits between them, planted in the middle of the arena. A thick coil of iron-black chain is wound around the covered gun, and the ends of the chain terminates at each Wolfwood, both men bound by a collar to the cross, to one another–and then the Punisher takes advantage of Wolfwood’s surprise to see all of you to grab the chain and yank, pulling the other self off of his feet and dragging him closer to the Cross Punisher.
The gun reaches out with writhing tendrils of its own, back to wires instead of plants, and digs them into Wolfwood’s arm as it tries to reel him in closer. Sand is a shitty surface to try and backpedal on, but Wolfwood manages it like a pro, cursing up a storm as he grabs the wires and rips them back out of his arm, reaching for a little green vial in the depths of his grubby orange jumpsuit.
“I can handle it, guys. Just head on back home, I’ll be done soon.”
“Fuck you, and don’t call me that. Only people I like can get away with calling me that.”
“Then you ain’t deaf, now are you?”
And as usually happens with the comedy routine of Wolfwood’s life, it immediately erupts into violence between them again as they start trying to pull one another to the Cross Punisher.
At the same time, the Worms have decided they like their chances, and they’re going to start swooping you, trying to sting you with their sedative-laden tails and taking delicious little chunks out of your still alive body. Cut Wolfwood free, stack the tug-of-war in his favor, push his Shadow into the cross, try to swat the goddamn bugs–whatever you want to do to tip the scales, do it now. This is the last struggle, the last set of wires.
Time for everyone to put on one final show.
no subject
The scene they walked in on was.... not unexpected by what Jun thought it'd be, but harrowing all the same. He has to shove away the thoughts of his past to focus on the mission. Retrieving Wolfwood. Based on previous things he's heard, as long as they get him to accept his shad-
-- Oh. Shit. They're fighting. Of course they're fighting. Wolfwood can't even call POKEGO about a pokemon question without causing a fight. This was inevitable.
And unfortunately, he still very much remembers the promise he gave to Persephone about no harming any iteration of Wolfwood. And Jun knew better than to go back on his word with a god.
The Worms swooping in at the same time is almost a welcomed mercy. Large as they are, they aren't anything Jun hasn't faced before. Good, a way out of this conundrum.]
I'll handle the bugs. You guys save Wolfwood!
[And THERE he goes, zooming off to go try to take out some bugs]
no subject
She watches the tug of war between Wolfwoods with a frown, only brought out of it by the attacking worms. She nods, once. Firm. She does understand what he's doing and it is, genuinely, appreciated. She steps forward, towards the real Woflwood. She reaches out to grasp the chain, twisting it around her wrist and giving it a solid tug.]
I do not have an intention to harm you. [That's to the other Wolfwood.] And yes. We came. A person is made up of more than the sum of their worst acts.
no subject
the Worms churl almost melodiously as the fan out around Jun, their bodies glinting as they communicate through their electric hivemind, swaying almost gentle in the air as the size up this new piece of prey--and then they act as animals do. one Worm stays low to try and entice Jun in while another tries to go for the back of the neck (3) with its stinger just in case Jun hadn't gotten enough stuff being stabbed into him today.
Persephone, meanwhile, goes stomping into the middle of the fray and Wolfwood (actual) still doesn't look super happy to see her but she's holding the chain and he can breathe for just a minute. ]
That's all people are, bosslady--what they've done laid out on a timeline, and the bad always ends up heavier than the good. [ it has been a long-ass couple of days, frankly, and getting the koolaid poured down your throat fresh is enough to make anyone step back on their nihilism bullshit with bells on (not Douman).
the other Wolfwood, meanwhile, gives a cheerful laugh, that's full of reverberation--even if he is also dragged forward by a pretty big-ass step or two due to Persephone putting her weight in on the chain (17). ]
That's unfortunate, Bosslady--I don't have intentions to not harm you. You're backin' the wrong rat in this race.
[ he's holding the chain with one hand, and the other hand is--he's either holding a pistol, or it is a pistol as he aims it at Persephone's chest and pulls the trigger (9) as the Worms hum over head, fluttering as they hope for blood. ]
no subject
Good. Good. That gives he and the others a chance to deal with what's in front of them without worrying about the bugs interrupting.
Persephone is taking initiative to help 'their' Wolfwood, but... Vash is a little silent as he stares at the 'Other' Wolfwood. One that... honestly, looks far more like the one he's used to. And it's making him, shamefully, pause.
That is, until the moment he sees the other raise his gun. Panic lighting up in his throat, Vash leaps forward with the intent to block the bullet--but. It's been a while since he'd run around in the desert. His feet slip as he tries to throw himself at Wolfwood; so he can wrestle the gun out of his grip. (7). He hits the ground with a soft 'hoof', his hand scrambling back to pull Peacemaker from where it settles against his thigh.
If he can't make it there by foot to grab the other and aim the gun away, then he'll just employ his favorite party trick--and shoot the bullet out of the air the moment Nicholas --the shadow-- shoots at Persephone. (13) ]
--Haven't I already told you, Wolfwood? Even if the bad gets heavy, that doesn't mean we should stop trying to live for those tender days.
And I won't let this 'you' take those future days away from us.
no subject
[Perplexed by the odd tug-of-war in front of her, she lets the adults take the lead until that gun comes up. Her first instinct is to run forward like Vash but no, there's no time, she realizes all too quickly. Her arm jolts up to reach towards the elder goddess in desperation... and just like that a thick barrier of ice forms between Persephone and the Other Wolfwood. (19)]
[...Ah. That was her, wasn't it.]
[Well, hopefully the cold means it will stay fast, and she can think about what this means later. She pulls out the shield transformation.]
Why are you two fighting each other? Aren't you both trying to get away from that? [Points towards the oddly antagonistic Cross Punisher]
no subject
She aint the only one, faker. [ he is all but ready to take the bullet for her, when vash leaps forward and shoots the bullet from the air just as eve (she shouldn't be here, when the hell did she get here??) throws a thick barrier of ice in front of them. dante grunts, putting as much of his weight into this as he pulls again (15).
he looks behind himself to nick, those blue eyes shining with both relief and determination. ]
Come on, Nick. We've been through this song and dance before already, haven't we? We're not gonna just let you take on all of this on your own. We're not gonna let that faker take those tomorrows from us.
no subject
I'll back Shroud! The rest of you go save Wolfwood! [He dodges into a roll as the Worms try to swoop down on him, the other three guns barking in quick succession as he fires shots at the Worms. Fuck's sake. If this was a couple years ago he'd want a very good reward at the end of this, he never thought the desert could get this dangerous.
Then again, he's a sailor, he's used to different dangers.]
Where'd these bugs come from, the pits of hell itself?!
Nat 20 time
It seems to work, and it also attracts an Edward, but... hey. As long as he doesn't get caught in the blast radius, it should be fine.
He's aware the bugs are trying to lure him in and surround him, able to sense the presence close behind him. He'll pretend to fall for it, only to unleash a strong light attack that sends out a shockwave in all directions around him.]
No man's Land! [He'll answer Ed] Before humans arrived, the planet was entirely populated by bugs!
[See Wolfwood? He DOES listen to your boomer talk]