kaisoumods: (Default)
Kaisou Mod Account ([personal profile] kaisoumods) wrote in [community profile] kaisou2022-09-03 10:57 pm

September Event Log


September Event
Dominant Element: Wind
Waning Element: Earth


It's autumn at long last. The summer heat finally ebbs away with cooler temperatures, with the first trees starting to change to bright hues of autumn colors. These cooler temperatures are made even more noticeable by the constant wind that blows throughout the month. Windy days are something of a regular this month. Be prepared for gusts of wind to blow things away that aren't weighed down. The town itself is getting decked out for the season change. Halloween costume shops are starting to open up in empty buildings, and just about every location has some variant of pumpkin spice.


Back to School

With the arrival of fall comes the new school year. Starting September 1st, classes begin at all the schools across the city. Whether you're in elementary, middle school, high school, or at the university - it's time to start the term off on the right foot! The halls and classes are abuzz with students reuniting and talking about what they did during the summer. As expected, most of the students don't seem to remember that dinosaurs walked the earth last month - instead treating those events as bad storms or gas leaks. But there's only so much time to dwell on that, as you're likely more busy with trying to find all your classes and getting a good spot in the cafeteria at lunch.

For those kids who somehow aren't getting enough schooling and wants more, Kaisou High will be holding their annual Spelling Bee competition halfway through the month! Students will go against kids their own age and grade level and asked to spell difficult words appropriate for their age in front of an audience that are abnormally engaged spectators. The spelling bee also has tournaments for elementary, middle school, and college too, so it's open for all ages! There's nothing truly noteworthy about winning the Spelling Bee - just a ribbon, a coupon for a free personal pan pizza from Pizza Hut, and an English teacher praising their accomplishments -- but sadly, we know for some of you this is more than enough of a prize, so best review how to spell "vicissitudes" just in case.

If you're an adult, or just looking for some education that covers topics not normally found at traditional school, the Enki Education center is launching their fall classes! You can enroll in these classes to learn more about magic, the Spirit Realm, and other related topics. The Enki Education Center is also proud to have their first puppet teacher! The Professor will be passionately teaching about various events in history, both the mundane and the paranormal. Professor Willow will also be continuing his lessons surrounding magical creatures and pokemon alike.



Up in the Air

With the winds being so strong this month, some have responded by doing some more daring hobbies. Throughout the month, a group is offering hang gliding lessons. This group has situated themselves up atop of Moghome, the floating island above the Kami State Park. They are trained professionals, and be happy to give anyone the ropes. Another group on the same island has also set up bungee jumping for anyone willing to take the plunge. Those those who are more physical minded than academic minded, this might be a great way to blow off some steam. You might want to be careful though, the moogles who live in Moghome might try to pull pranks on you, or at least try to get you to do work for them. They really are lazy and annoying guys.

Taking the train out to Stardew Valley you'll find the season has changed there as well. The trees are in full bright autumn colors and there's fall decorations such as jack-o-lanterns, haybales and scarecrows. It's almost an idyllic fall town, really. Pierre's shop is selling seeds for the autumn - pumpkins, cranberries, corn, yams and the like. If you head to the beach, while it's a bit too cold to swim, you might catch sight of a mermaid if you're patient. Fortunately, these guys are much more friendly than their siren cousins you met in July. While some will swim away at the sight of a human, some will come and chat.

If you want to be more productive and in ways that don't just benefit moogles, there's still clean up to be done from last month's disaster. Buildings that need to be repaired, streets repaved, debris to be picked up. It's a good way to get some volunteer hours in and help out your neighborhood. Every bit helps with getting the city back to normal.



Lost to the Muses

It'll happen with little fanfare. One morning in early September, characters with a creative streak will be struck with inspiration. Inspiration stronger and clearer than any inspiration strikes they've had before. Artists will paint or draw better than they have before, Musicians will think up a song destined to make the charts, cooks will develop new recipes, writers might actually write something-- the rush of inspiration and creative is truly miraculous.

However, there's a danger to this swell of miraculous inspiration. As characters indulge in this inspiration, they will find themselves forgetting other things. At first it'll be mild things, such as forgetting to eat dinner or the other tasks you had to do for the day. Things that are normal to forget when you're in the midst of the creative process, right? However if you keep going, the memory loss will grow more severe. You'll forget details about your life, or the names and faces of the people you know. And in truly worst case scenarios, the ones that truly can't pull themselves away, will find that they can't remember anything but the creative work they're working on. Just how much of yourself are you willing to give up in pursuit of creation?



The Muses

Within a week, it'll become pretty clear that something is amiss. And to confirm as such, on September 9th, Zodiac will send a message through the app.

ALERT: SHIFTING GATE LOCATED IN UNIVERSITY DISTRICT.
Element Classification: Wind
Danger Level: Low
Designation: The Great Library of Alexandria
A new gate has been detected in the University district. We have reason to believe it's the Great Library of Alexandria, the realm of knowledge. We also believe it's connected to the incidents of memory loss, and should be investigated further. Anyone who goes to the library must bring a piece of knowledge to donate.

Visiting the Zodiac Office, visitors will notice that Professor Willow isn't here for once. According to the Zodiac member, he and the other members of POKEGO have already gone off to see the realm themselves- as of course professors can't resist the draw of knowledge.

When asked about the realm, the Zodiac member will explain that it was a library that once existed on Earth in ancient times built in honor of the Muses, nine sister goddesses that together are the gods of creativity, literature, science, and the arts. However it was famously set ablaze and in order to save it, the Muses recreated it in the Spirit Realm. The Zodiac member is confident that there should be relative little danger about visiting the library provided you make sure to follow the rules of the library. However, they do caution to avoid requesting inspiration from the Muses, and you should definitely not try to challenge their skills.

To find the gate, one simply has to head out to Kaisou University's main campus. Among all the class buildings and libraries, there's a new building front that seems to have appeared. White columns and stone stairs are hardly unusual among a college campus so it might be easy to overlook, except that the entryway is glowing with an bright energy. No doubt about it, this is the gate.



The Great Library of Alexandria

Stepping through the gate, characters will find themselves in a grand marble hall that would put most to shame. Around the hall are statues of the nine muses, posing in different fashions with objects associated with each one. There are signs with the rules of the library. Even though it's written in Ancient Greek, you find yourself able to read what it says like it was perfect English:

I. Take nothing out of the Great Library, leave it all as you found it.
II. Damage nothing in these halls.
III. To obtain knowledge, you must share knowledge.

In the center of the hall is a pedestal that stands four feet tall. It is here that you place the knowledge that you've brought to share. Books, movies, comics, art pieces, fact sheets, personal notes - anything that could technically be considered either knowledge or art are accepted. Once you place your item on the pedestal, it will disappear and a bracelet made of olive tree wood will appear around their wrist. This is their proof that they are allowed entrance into the rest of the library. Anyone who tries to go into the halls without donating a piece of knowledge will find the entryways into the other wings magically blocked.

Once the admission fee has been paid, it's off to explore the rest of the library! There are several wings to explore, each of them chock full of knowledge. A person could easily spend a lifetime in a single wing and not see everything there is to offer. Even though it offers works written and created in countless languages, you'll find yourself able to understand all of them as if they were written in your native language. That said, any cameras will not work while within the hall, so if you want to remember the things you read- you'll have to take notes. Any character with fire magic will find their fire powers do not work while in this realm either - the library has a bad history with fire okay.

The wings are as followed:

The Literature Wing

This wing is devoted entirely to any work of literature that's ever been written. Novels, poems, short stories, comics, fables - anything that counts as a story would be found within this wing. There's even a section devoted to fanfictions throughout the ages, if that's what you're really about. There are braille and audiobooks with headphones, for those who get their reading through that way. Throughout the wing, there are comfortable chairs and window seats to sit in. The wing is managed by a legion of cats, who are clever enough to understand human language. They will carry books to and from their shelves, bring book recommendations, bring snacks and drinks as refreshments on a little push cart, or just curl up on your lap as you read.

The Knowledge Wing

Next to the Literature Wing, the Knowledge wing contains any non-fiction texts or documents that have ever been written. Any topic of non-fiction is covered here: history, science, mathematics, cookbooks - the list goes on. Interestingly, there are more than just books about this Earth found in these halls. It's possible to find textbooks detailing events or information about other worlds as well - so long as it covers events already taken place (meaning before any OU's canon point). Unlike the literature wing, the seating are set up more as study tables and chairs, but are still comfortable enough to sit in for hours on end. This wing is managed by a bunch of owls, who will fly up and down the aisles with books in their talons. You might happen across the Professor or Professor Willow in this wing of the library, surrounded with books of their preferred subject and rambling on to anyone who will listen.

The Music Wing

A wing designed to have perfect acoustics no matter where you go within the hall. Here you can find every music piece ever composed as well as any type of instrument ever created. There's plenty of practice rooms for any size group (all of which are soundproofed). In the back of the wing, there is a concert hall where you can either perform your own shows, or watch astral recordings of any concert that's ever taken place. Want to see Beethoven perform his famous 9th symphony? You can do that! All the musicians past will appear as ghostly apparitions as they perform. Songbirds are the maintainer of these halls, who will fly by on errands or maybe even stop by to sing along with your performances.

The Theatre Wing

Next to the music wing, there is the theater wing. This area has play stages and movie theaters all set up. You can either watch any movie or show in existence (no worries about streaming rights here!), or rewatch any theater performance that's happened in history in the form of ghostly visages's. Find out how Hamlet was performed when Shakespeare was still alive, or see the first greek tragedy. Mice and Rats are the maintainers of this wing, they will help out pick out movies and also run a concession stand with any movie snacks you'd like to consume during the show.

Of course, not all shows are ones that we passively spectate. Besides the theaters, there is a room devoted to be a fighting simulator. Take any kind of weapon you'd like and choose to fight spectual foes from history and legend. Trade blows with the greatest samurai or battle a beast of legend. While it feels real, no actual injuries will come from these fights. And for those who prefer their battles to take place in the digital plane, there is a relatively newly added room with all the video games you could possibly want.

The Planetarium Wing

The planetarium is the wing devoted to astronomy and the heavens. While there's plenty of shelves of books here with information about space, the main event in this hall is a planetarium. A massive dome that can be set to display the night sky as it appeared at any time or day- and not just on Earth either. You can find out what the sky looks like on any number of worlds. All of them feel hyper-realistic, like you're looking at the real night sky. Bats help run this part of the library, the dark starry skies doing nothing to hinder their assistance with visitors.

The Museum Wing

The museum wing covers all artifacts that relate to knowledge but wouldn't quite fit in the other wings. Dinosaur fossils, vases, paintings, tapestries, all of them are carefully displayed with information about each item. These items have been collected across different worlds and throughout history, with all of them carefully preserved. One room of the museum is devoted to divine donations - donations given by deities when they came once came to visit and clearly the shining gem of the museum. Items such a Dharma Wheel, an apple from the Tree of Knowledge, an actual eye (thanks Odin), and other items relating to knowledge have all been carefully put on pedestals. While trying to steal from the other wings will have magic measures that simply prevent you from doing so, the consequences of trying to steal from this part of the library will lead to much more dire consequences. To reflect that, this wing are patrolled by crocodiles who will guide you to exhibits, but will also snap their jaws anytime they feel you're getting too close to an artifact.

The Mess Hall

With so much to see in this library, it'd be a shame if hunger got in the way. Just head down into the basement, where an expansive dining hall and kitchen await you. The goats that run this part of the library will be happy to cook you up any kind of meal that has ever existed. Or if you're the type to want to cook for yourself, you'll have free access to the kitchen which is full of any ingredients you could possibly want. The walls are lined with cooking tools and cookbooks to help you along as well. Cooking is a form of art, after all.

The Records Wing

The final wing contains records of every person who has ever lived and died. Each person's life is recorded in a hardcover book that is decorated in ways to reflect the person. The length of a book will depend on how long the person has lived, and it will cover events that happened throughout their lives. While you can access records of people that live in different worlds, you can only access records of people who have died (the permanent kind). Not only that, but the keepers of this wing (ghostly apparitions of scholars) will only allow you access to the records of people that are part of your family or somehow related to you.

Hauntingly, AU characters will be able to find books of their past selves among these shelves, as well as the records of their past selves relatives. It will detail their lives in their previous worlds, the events described lining up with memories you've experienced. The causes of death will vary. Some will go on to live long lives before dying of old age, while others will be killed abruptly by something either within or out of their control. But if these books say anything: it's that these memories you've been getting? They're coming from a past life.



Meeting the Muses

While the animal and apparitions do most of the running of the library, the true masters of this place are the Muses. Spend enough time in the library, and you may have a chance to come across any one of the nine sisters. While they are gracious hosts, they carry themselves with a pride that feels dangerous to step on. When asked about the memory loss suffered by some characters, they will explain that them or their sister simply wanted to give them the gift of inspiration and the memory loss is an unfortunate side effect mortals sometimes suffer from their divine gift. However, the damage isn't permanent! All one must do to return their forgotten memories is destroy anything they created while they were under that divine inspriation, and the Muses will return their memories. Doing just that will return their memories as promised, though some might find that their memories have been altered some - as if the Muses were inspired to tweak your past.

That said, the Muses really do love sharing inspiration, so anyone who is tempted to gain their divine inspiration may be offered to do just that. If you take the offer, the muses will draw upong your character's past and your character will gain a free regain that's worth up to 4 points - but in exchange they will permanently lose a memory of equal value (so if it's a 1 point regain, a small memory would be sufficient, meanwhile a four point regain might make them forget their most important person). Just how much are you willing to give up in order to gain?

Overall, the Muses will be happy to have the characters enjoying their library. That said, the Muses take great pride that they are the greatest at the arts and creation. Should you try to challenge them at their craft, expect them to not hold anything back. And whether you win or lose, they will be angry enough at your audacity that you might wind up cursed. So maybe be careful with these ladies.



Aftermath

With memories returned (or taken), the Great library will be available for the rest of the month. Take your time exploring and enjoy this great marvel. Zodiac will be willing to pay anyone who is willing to take notes on their findings in the library, as well as any notes copied from books they think will benefit them. Characters that attempt to take anything out of the library will find themselves unable to leave until they return the item, and anyone who causes damage to the library will find themselves removed from the library and forbidden to return. But all and all, it's shaping up to be a peaceful month.

You should probably enjoy it while it lasts.



OOC Notes

The dominant element this month is Wind! Anyone with an affinity to the wind element will find themselves boosted throughout the month. This could mean a boost to their power, having more energy, feeling more inspired with creativity, having better luck on different attempts -- the boost can manifest in all sorts of different ways. By contrast, anyone with an affinity for Earth will be experiencing the opposite. Perhaps their powers will be weaker, they have less energy, they're having a creative block or general worse luck - again it can manifest in all sorts of way and players are free to play with this mechanic as they'd like.

Players can use this event to modify their AU histories if they so desire! If you decide to change AU histories, please comment with the changes here so the mod team is aware! As for people willing to take up the deal for losing memories in exchange for a regain, please comment detailing what memories you intend to lose.

The original OOC plotting post for this event can be found here. Another Zodiac Post will be going up September 15th to serve as an intro post for new characters and allow characters to react to developments over the network.

prontissimo: (non è quello)

Alberto Scorfano | Pixar's Luca | ota

[personal profile] prontissimo 2022-09-14 06:03 am (UTC)(link)
a. muses
[ September hits Alberto hard... He's already so artistic and restless even normally, that the muses' influence just amps him up to crazy levels of creativity. Poor impulse control also puts a small dent in the boys' Vespa savings, for all Alberto's reinvigorated shopping sprees. Catch Alberto buying armfuls of clothes in thrift shops all over town, or else blowing his cash at any estate sales or garage sales he stumbles upon. Any of his friends who stop by the apartment will see even more drawings and fresh Polaroid photos than usual, new doodles painted on the walls, about a half-dozen half-carved tchotchkes he's whittling, rearranged furniture, the works. His guests might even be roped in to trying some more, um, experimental recipes of his own — if they dare to be so supportive... All to a nonstop soundtrack of idle humming and singing, in case anyone fancies hearing a sea monster in puberty trying to belt out opera. The downside of all this fun? Alberto leans way too far into this burst of inspiration, and so his forgetfulness is through the roof, too — which really bites him in the tail fin. He started two kitchen fires in one week by forgetting something on the stove, and once FaceTime'd Luca asking if he knew where Alberto's phone was. He's fine. They're fine. They'll be fine. ]


b. school
[ Alberto has never attended school in his life. This is a bold move. Especially considering he's, um, a sea monster masquerading as a human... What could possibly go wrong there? The muses' influence on his memory doesn't help, either. Though on a prolific creative high at home, he's incredibly forgetful at school. He's already forgetting his homework, left his backpack in his last classroom, late for class, getting lost in the halls, can't remember anyone's name, not paying attention to the lessons in favor of doodling... And while this is all completely normal for Alberto and in fact par for the course — it's still not a great first impression on his teachers. It doesn't earn too many points in his favor with his new classmates, either... He frankly expected to be "under the dogs" at school, but he's definitely seen as A Weird Kid right out the gate. Which he is — everyone who knows him knows that. But being weird in middle school, that's a seahorse of a different color. Alberto's always his same, silly, smug self, and of course his on-command bravado is still his go-to emotional armor. But middle school throws almost everyone for a huge loop. Those who know him will see a far more frustrated and doubtful Alberto than they've ever seen before for most of the month, always more transparent than he realizes he is.

When called upon in class, Alberto's bizarre wrong answers draw laughter from meaner kids and bewildered looks from his teachers, all day, every day. He knows the very basics of arithmetics and grammar, isn't the best speller, has never technically read a whole book, has little to no context for social studies, and understands even less of science... which had been the class he was most excited for. Thank goodness he has science class with Luca, or else he might've been tempted to quit school already. The only class he confidently volunteers answers in is Spanish, since he's already been studying it informally for months now and it comes quite easily to his Italian brain. Spanish and Gym are the only classes that don't make him feel embarrassed — and in gym it's particularly gratifying "accidentally" smacking the mean kids in the face with a volleyball. Whoops... Alberto's true favorite class is detention, though. Because, yes, he's already gotten in trouble that much. He fails to see how it's a punishment — extra time to do his work, time alone, no one to bother him — it's better than class! And he's got a knack for it. Two Fridays in a row spent in detention in the first two weeks of school. How did he manage that? Well, you'll just have to ask. Find him after school at any restaurants in Midtown, like Wanmin or Nuestra Casita, splurging on a rare treat every time he gets detention. It'll become some sort of self-soothing tradition over time, no doubt, not really being much of a rarity anymore after earning so many occasions to "treat himself..." Of course, celebrating isn't the desired effect here, but— ...a-at least he's building a routine...? ]



c. library
[ Alberto tries to bridge some of his education gaps at the library; Luca's excitement about it was contagious. Alberto earns his way in with some old shit he'd found at an estate sale: a random Popular Mechanics magazine from 1979 and a Madonna vinyl he got for $5 that turned out to be badly scratched... Because what goes better with an outdated automotive magazine than a half-playable copy of Like a Prayer. Thanks, Alberto. I-It counts. Alberto ends up coming to the library just about every day after school this month, uncharacteristically studious. He goes there to "cheat" at his homework... wh-which is kind of just— studying...? But he'd never had any school books to reference as a child, his dad just taught him everything off the cuff with lots of verbal pop quizzes. So the chance to actually research about background context for all his lessons (which is, basically, e-everything) is as extraordinary for him as it is tedious; but he's almost treating it like a game, spitefully determined to get the exact right answers on his schoolwork. Hey— if feeling like he's pulling one over on his teachers motivates him to study more, so be it. He's still studying.

He annoys the owls in the Knowledge Wing by straight up asking them to answer the questions on his schoolwork; after so many times being redirected and told where to find the answer, he's now getting good practice at scouring the books himself... He also spends time copying down copious recipes, many of which he runs back and forth from the Mess Hall with. He can often be found in the Mess Hall trying a little bit of everything, careful not to eat himself sick (sometimes). If he's not eating, he's probably hanging out with all the cats in the Literature Wing, petting them and bringing them treats. He loves that. Even more than that, he loves watching old movies from home in the Theatre Wing with all the rats, snacking together with some Marcello Mastroianni and Sophia Loren films. Aaand he does just about the same thing in the Planetarium, just more snacking and marveling at the bats as much as he is at the skies. Basically his study breaks are all just various tours of eating food and petting animals. He's gonna be really disappointed when he learns most libraries back in Kaisou don't allow food or animals... ]
goldenherd: (TS - stern)

[personal profile] goldenherd 2022-09-18 12:27 am (UTC)(link)
1. The Zodiac Apartment Building Roof
    Something fun and exciting that Claude has realized, after making a deal with the moogles to deliver a pile of boards and timbers to the top of the apartment building, a little ways from the rooftop garden, is this: carpentry is a lot harder than it looks.

    It's not that he expected it to be easy. He has too much respect for carpenters and their craft for that, but he thought, at least, that he could manage to assemble something halfway decent enough to give his wyvern a warm and sheltered place to sleep at night, as autumn rolled around. But here he is, standing there scratching his head and holding a hammer while said wyvern drapes lazily across the entirety of the garden's sitting area, sunning her white-scaled back with her wings spread from one bench to the next and rendering it unusable for anyone else.

    "Okay," he says, "I can do this. It doesn't have to be pretty, it just has to work. Right? You're not exactly expecting a palace from me, are you?"

    He glances over his shoulder at her, and she opens one large golden eye and snorts at him, dismissively, before going back to sleep.
2. The Local Rec Center's Gymnasium
    By now, Claude's already cycled through a few different tasks on his Zodiac-mandated community service. Taking care of the stables of horses out for rent in Kami State Park is one of the ones that's managed to stick, but there's only so much they need volunteers there. So he's been trying out a bunch of different assignments, trying to see what stuck. Soup kitchen duty was... something he was thoroughly discouraged from coming back to. Looking after the city parks wound up being more picking up garbage than working with plants, so he'd politely bowed out of that one for the time being. And working with smaller animals had gone okay, but wasn't really for him.

    Fortunately, an opportunity had arisen that seemed almost tailor-made for him. That's how he finds himself standing in a large, open room lined with archery targets at one end and a row of young- to mid-teens holding bows and arrows at the other, all lined up and looking to him as he explains the exercise.

    "Remember, the arrow does drop off after a certain distance depending on the bow you're using and how you draw it, but at this range you don't need to go aiming at the sky or anything. On the battlefield you'd normally be firing in formation, which means taking advantage of the arrow's arc so as not to have to shoot directly over your buddies' shoulders, but today we'll mostly be focusing on - oh, yes, Cindy?" Claude asks, pointing out the blonde girl with her hand raised.

    "Mr. von Riegan," she says, eyebrows raised so high as to be hidden behind her bangs. "Have you... actually shot at people on the battlefield? With arrows?"

    Claude, realizing for perhaps the first time since taking this position that maybe he isn't here to prepare the kids for combat, thinks about his answer for a few seconds before clapping his hands and saying, "Anyway! Line up and take your positions, and remember not to run off and try to retrieve your arrows until you're sure everyone is done firing. Got it? Good."
3. The Library of Alexandria
    It's easy enough for Claude to come up with something to share with the library, though he does spend a great deal of time overthinking it. He goes in circles for a long couple of minutes trying to figure out what he knows that a place like this - a library seemingly outside of time and space - wouldn't already have, before watching someone put a mass-printed book on the pedestal and realizing that maybe he doesn't have to worry about it so much. He winds up settling on an the recipe for an experimental improvement to vulneraries that he came up with a few years back - same results, more common or accessible ingredients - and enters the library.

    It's overwhelming, trying to figure out where to start. He can and will spend days in here, and will still be frustrated with himself for not working through his reading faster when it's gone. But one thing jumps out at him that he has to know right away. He asks a passing librarian - a cat, of all things, but by now he's used to talking to cats - after the history of Fodlan, is cheerfully informed that if he has ancestors from the region, he can look up their life records himself.

    And, well. He knows what he has to do.

    Finding Riegan's tome among the shelves proves easy enough, with the aid of a very helpful and very translucent scholar. It's not a long one, compared to many, but that's to be expected. Thanking the scholar, he takes the book and finds a table nearby, settling down and beginning to read. It's time to find out how much truth there was to Edelgard's claims about the church's origins.
playtag: (First time seeing this before)

Eve | Black Cat | OTA

[personal profile] playtag 2022-09-19 12:39 am (UTC)(link)
In Kaisou

[Eve had not signed up for school before the start of the year, which is most apparent during school hours. She hasn't really clued in on why people seem to stare at her more during the daytime. The looks haven't stopped her from venturing out into the city on her own (much to her poor Zodiac assigned caretaker's distress). She has things to do.]

[Early in the month, Eve can be found people watching in various places around the city. Sometimes she's resting against a building, sometimes she's sitting at a bench. But the kid is always staring at the people nearby with an odd focus.]

[Perhaps you notice the unsupervised child while out and about. Or perhaps you just feel uncomfortably like you are being watched.]

[You probably are.]


Library Entrance

[Eve had never seen a library before, but she had heard that they were places full of books. Her favorite thing! So when the message goes out, how could she resist?]

[The fee is a little tricky. She admittedly doesn't have any books of her own here. So those entering the library might spot her sitting on the ground, writing on a scrap piece of paper.]


Literature Wing

[While Eve spends some time in all the library's areas, she is most often lurking in the Knowledge and Literature wings. There are so many books she's never read before! She alternates between sitting in cozy corners to read and roaming the halls for new finds.]

[Folks might notice she doesn't seem to be leaving the library either. Certainly she is a common sight for frequent visitors, and the young girl might be caught napping here and there. Today Eve has fallen asleep curled up in a window seat. The Literature Wing's cats seem to have taken this an an invitation, as a couple have joined in for a cat nap.]


Knowledge Wing

[As the month progresses, Eve starts looking higher up the shelves for good book options. The owl management is very welcome, since these are often too high for Eve to get on her own.]

[Her latest find is tantalizingly out of reach. She glances around for the nearest owl, when she spots someone else nearby.]


Excuse me. Can you get that?

[She points up. 'That' would be The Metaphysics by Aristotle.]

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